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stk-code/data/tracks/sandtrack/materials.xml
T

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XML

<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
<material name="oasis-water.png" shader="displace" ignore="Y"/>
<material name="pyramidwall.jpg" high-adhesion="Y"/>
<material name="road.jpg" normal-map="road_nm.png"/>
<material name="sand.png" slowdown-time="1.50" max-speed="0.50" normal-map="sand_nm.png"/>
<material name="seabed.jpg" reset="Y"/>
<material name="transparence2.png" shader="alphatest" collision-detect="Y" collision-reaction="reset"/>
<material name="water_light.png" surface="Y" falling-effect="Y" water-splash="Y">
<particles base="splash.xml" condition="skid drive"/>
</material>
</materials>