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stk-code/lib/graphics_engine/include/ge_main.hpp
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131 lines
3.8 KiB
C++

#ifndef HEADER_GE_MAIN_HPP
#define HEADER_GE_MAIN_HPP
#include <IVideoDriver.h>
#include <matrix4.h>
#include <SColor.h>
#include <array>
#include <cstdint>
#include <string>
#include <unordered_set>
namespace irr
{
namespace scene
{
class IMesh; class IAnimatedMesh;
}
}
namespace GE
{
class GEOcclusionCulling;
class GESPMBuffer;
class GEVulkanDriver;
enum GEAutoDeferredType : unsigned
{
GADT_DISABLED = 0,
GADT_SINGLE_PASS,
GADT_DISPLACE
};
enum GEScreenSpaceReflectionType : unsigned
{
GSSRT_DISABLED = 0,
GSSRT_FAST,
GSSRT_HIZ,
GSSRT_HIZ100 = GSSRT_HIZ,
GSSRT_HIZ200,
GSSRT_HIZ400,
GSSRT_COUNT,
};
struct GEConfig
{
bool m_disable_npot_texture;
bool m_convert_irrlicht_mesh;
bool m_texture_compression;
bool m_fullscreen_desktop;
bool m_enable_draw_call_cache;
bool m_pbr;
bool m_ibl;
GEAutoDeferredType m_auto_deferred_type;
GEScreenSpaceReflectionType m_screen_space_reflection_type;
bool m_force_deferred;
std::unordered_set<std::string> m_ondemand_load_texture_paths;
float m_render_scale;
};
void setVideoDriver(irr::video::IVideoDriver* driver);
void setShaderFolder(const std::string& path);
irr::video::IVideoDriver* getDriver();
GE::GEVulkanDriver* getVKDriver();
const std::string& getShaderFolder();
GEConfig* getGEConfig();
void deinit();
uint64_t getMonoTimeMs();
void mathPlaneFrustumf(float* out, const irr::core::matrix4& pvm);
inline size_t getPadding(size_t in, size_t alignment)
{
if (in == 0 || alignment == 0)
return 0;
size_t mod = in % alignment;
if (mod == 0)
return 0;
else
return alignment - mod;
}
inline int get4x4CompressedTextureSize(int width, int height)
{
int blockcount = ((width + 3) / 4) * ((height + 3) / 4);
int blocksize = 4 * 4;
return blockcount * blocksize;
}
irr::scene::IAnimatedMesh* convertIrrlichtMeshToSPM(irr::scene::IMesh* mesh);
inline uint8_t srgb255ToLinear(unsigned color_srgb_255)
{
static unsigned srgb_linear_map[256] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4,
4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7,
7, 8, 8, 8, 9, 9, 9, 10, 10, 10, 11, 11,
11, 12, 12, 13, 13, 13, 14, 14, 15, 15, 16, 16,
16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 22, 22,
23, 23, 24, 24, 25, 26, 26, 27, 27, 28, 29, 29,
30, 31, 31, 32, 33, 33, 34, 35, 36, 36, 37, 38,
38, 39, 40, 41, 42, 42, 43, 44, 45, 46, 47, 47,
48, 49, 50, 51, 52, 53, 54, 55, 55, 56, 57, 58,
59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 70, 71,
72, 73, 74, 75, 76, 77, 78, 80, 81, 82, 83, 84,
85, 87, 88, 89, 90, 92, 93, 94, 95, 97, 98, 99,
101, 102, 103, 105, 106, 107, 109, 110, 112, 113, 114, 116,
117, 119, 120, 122, 123, 125, 126, 128, 129, 131, 132, 134,
135, 137, 139, 140, 142, 144, 145, 147, 148, 150, 152, 153,
155, 157, 159, 160, 162, 164, 166, 167, 169, 171, 173, 175,
176, 178, 180, 182, 184, 186, 188, 190, 192, 193, 195, 197,
199, 201, 203, 205, 207, 209, 211, 213, 215, 218, 220, 222,
224, 226, 228, 230, 232, 235, 237, 239, 241, 243, 245, 248,
250, 252, 255
};
return uint8_t(srgb_linear_map[color_srgb_255]);
}
inline irr::video::SColor srgb255ToLinearFromSColor(irr::video::SColor scolor_srgb)
{
irr::video::SColor out = scolor_srgb;
out.setRed(srgb255ToLinear(scolor_srgb.getRed()));
out.setGreen(srgb255ToLinear(scolor_srgb.getGreen()));
out.setBlue(srgb255ToLinear(scolor_srgb.getBlue()));
return out;
}
void copyToMappedBuffer(uint32_t* mapped, GESPMBuffer* spmb, size_t offset = 0);
GEOcclusionCulling* getOcclusionCulling();
void resetOcclusionCulling();
bool hasOcclusionCulling();
bool needsDeferredRendering(bool auto_deferred = true);
std::array<float, 4>& getDisplaceDirection();
}
#endif