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stk-code/data/tracks/minigolf/materials.xml
T

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XML

<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
<material name="_particle_sand.png" clampu="Y" clampv="Y" ignore="Y" shader="alphablend"/>
<material name="astro_turf.jpg">
<particles condition="skid" base="smoke.xml"/>
</material>
<material name="bow_tile.jpg">
<particles condition="skid drive" base="smoke.xml"/>
</material>
<material name="BurdockLeaf.png" ignore="Y" shader="alphatest"/>
<material name="FieldPlant2.png" ignore="Y" grass-speed="1.50" shader="grass"/>
<material name="foliage.png" clampv="Y" shader="grass" grass-speed="1.50" grass-amplitude="0.60"/>
<material name="golfball_baked.jpg" normal-map="golfball_baked_normal.png"/>
<material name="racetrack_grass-dark.jpg" max-speed="0.75"/>
<material name="racetrack_blend-dark.png" ignore="Y" shader="alphatest"/>
<material name="GrassTall.png" ignore="Y" grass-speed="1.50" shader="grass"/>
<material name="Mint.png" ignore="Y" shader="alphablend"/>
<material name="city_grass.png" ignore="Y" grass-speed="1.50" shader="grass"/>
<material name="rock_brown.jpg" max-speed="0.50"/>
<material name="sand.jpg" max-speed="0.30">
<particles condition="skid drive" base="sand.xml"/>
</material>
<material name="seabed.jpg" falling-effect="Y" reset="Y"/>
<material name="StreamPlant.png" ignore="Y" shader="alphatest"/>
<material name="tarmac.jpg" slowdown-time="1.12" max-speed="0.95"/>
<material name="tree_1.png" shader="grass" grass-speed="1.50"/>
<material name="tree_noanim.png" grass-speed="1.50" shader="grass"/>
<material name="water.png" surface="Y" shader="alphablend">
<sfx filename="splash.ogg" min_speed="0.00" max_speed="0.00" min_pitch="0.80" max_pitch="1.20" positional="true" rolloff="0.30"/>
<particles condition="skid drive" base="splash.xml"/>
</material>
<material name="WhiteFlowerLeaves.png" ignore="Y" shader="alphatest"/>
<material name="WhiteFlowerSkin.png" ignore="Y" shader="alphablend"/>
</materials>