SuperTuxKart 1.5 upstream source (from official release tarball)
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
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Upstream-Name: Temple for SuperTuxKart
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Upstream-Contact: Anon
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Source: https://supertuxkart.net
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License: Creative Commons Attribution 4.0 International and Creative Commons Attribution 3.0 Unported.
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Files: *
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Copyright: Copyright 2015 Anon
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License: Creative Commons Attribution 4.0 International and Creative Commons Attribution 3.0 Unported.
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Comment:
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skybox_bottom.png and skybox_side.png are derived from content found in the Supertuxkart
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repositories, based on work by Samuncle.
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<?xml version="1.0"?>
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<!-- Generated with script from SVN rev Unknown -->
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<materials>
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<material name="gfx_lavaGlow_a.png" shader="additive"/>
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<material name="gfx_lightning_a.png" shader="additive"/>
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<material name="gfx_lightningGlow_a.png" shader="additive"/>
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<material name="stktemple_waterWhite.png" surface="Y" shader="displace">
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<particles base="splash.xml" condition="skid drive"/>
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</material>
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<material name="jungleVines_a.png" shader="grass" clampv="Y" ignore="Y" grass-speed="1.50" grass-amplitude="0.50"/>
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<material name="stktex_temple_floodWarning_a.png" shader="alphablend"/>
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<material name="transparence2.png" shader="alphatest" reset="Y"/>
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</materials>
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bool isNotCTF(Track::TrackObject@ obj)
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{
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// enum RaceManager::MINOR_MODE_CAPTURE_THE_FLAG is 2002
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return Track::getMinorRaceMode() != 2002;
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}
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bool isCTF(Track::TrackObject@ obj)
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{
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return !isNotCTF(obj);
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}
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bool hasFlooding(Track::TrackObject@ obj)
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{
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// Disable water flooding when there's AI karts because they can't handle it
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int karts = Track::getNumberOfKarts();
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int players = Track::getNumLocalPlayers();
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// Always on in network game if not CTF
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return isNotCTF(obj) &&
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(Utils::isNetworking() || !(karts > players));
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}
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bool hasNoFlooding(Track::TrackObject@ obj)
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{
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return !hasFlooding(obj);
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}
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<?xml version="1.0"?>
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<particles emitter="box" box_x="40" box_y="2" box_z="2">
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<spreading angle="24" />
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<velocity x="0.000"
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y="0.005"
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z="0.000" />
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<material file="particle_water.png" />
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<!-- Amount of particles emitted per second -->
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<rate min="4"
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max="6" />
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<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
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<lifetime min="2000"
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max="3000" />
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<!-- Size of the particles -->
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<size min="4.0"
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max="6.0"
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x-increase-factor="3.0"
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y-increase-factor="3.0" />
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<color min="255 255 255"
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max="255 255 255" />
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<fadeout time="4000" />
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</particles>
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<?xml version="1.0"?>
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<particles emitter="box" box_x="-40" box_y="2" box_z="2">
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<spreading angle="24" />
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<velocity x="0.000"
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y="0.005"
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<material file="particle_water.png" />
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<!-- Amount of particles emitted per second -->
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<rate min="4"
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max="6" />
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<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
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<lifetime min="2000"
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max="3000" />
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<!-- Size of the particles -->
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<size min="4.0"
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max="6.0"
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x-increase-factor="3.0"
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y-increase-factor="3.0" />
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<color min="255 255 255"
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max="255 255 255" />
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<fadeout time="4000" />
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</particles>
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||||
<?xml version="1.0"?>
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||||
<particles emitter="box" box_x="2" box_y="2" box_z="40">
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|
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<spreading angle="24" />
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<velocity x="0.000"
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y="0.005"
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z="0.000" />
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<material file="particle_water.png" />
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<!-- Amount of particles emitted per second -->
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<rate min="4"
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max="6" />
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|
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<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
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<lifetime min="2000"
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max="3000" />
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<!-- Size of the particles -->
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<size min="4.0"
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max="6.0"
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x-increase-factor="3.0"
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y-increase-factor="3.0" />
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<color min="255 255 255"
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max="255 255 255" />
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||||
<fadeout time="4000" />
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||||
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</particles>
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||||
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||||
<?xml version="1.0"?>
|
||||
<particles emitter="box" box_x="2" box_y="2" box_z="-40">
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<spreading angle="24" />
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<velocity x="0.000"
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y="0.005"
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z="0.000" />
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<material file="particle_water.png" />
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<!-- Amount of particles emitted per second -->
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<rate min="4"
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max="6" />
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|
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<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
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<lifetime min="2000"
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max="3000" />
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<!-- Size of the particles -->
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<size min="4.0"
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max="6.0"
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x-increase-factor="3.0"
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y-increase-factor="3.0" />
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|
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<color min="255 255 255"
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max="255 255 255" />
|
||||
|
||||
<fadeout time="4000" />
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|
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|
||||
</particles>
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||||
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After Width: | Height: | Size: 413 KiB |
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After Width: | Height: | Size: 66 KiB |
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After Width: | Height: | Size: 13 KiB |
@@ -0,0 +1,19 @@
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||||
<?xml version="1.0"?>
|
||||
<!-- Generated with script from SVN rev 17016 -->
|
||||
<track name = "Temple"
|
||||
version = "7"
|
||||
groups = "standard"
|
||||
designer = "Anon"
|
||||
music = "cocoa_river.music"
|
||||
arena = "Y"
|
||||
max-arena-players = "10"
|
||||
ctf = "Y"
|
||||
screenshot = "screenshot.png"
|
||||
smooth-normals = "false"
|
||||
default-number-of-laps = "3"
|
||||
reverse = "N"
|
||||
clouds = "N"
|
||||
is-during-day = "N"
|
||||
shadows = "Y"
|
||||
>
|
||||
</track>
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After Width: | Height: | Size: 152 B |