SuperTuxKart 1.5 upstream source (from official release tarball)

This commit is contained in:
Benjamin
2026-06-11 20:04:02 +02:00
commit 2957e51aaa
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Soccer field for SuperTuxKart
Upstream-Contact: Thomas oppl <toppl@fh-sbg.ac.at>
Source: https://supertuxkart.net
License: CC BY-SA 3.0
Files:
soccer_ball.png
soccer_ball.spm
Copyright: Copyright ???? STKRudy85
License: CC 0
Comment:
http://opengameart.org/content/football-balloon
Files:
*.xml
city_concrete.png
city_metal.png
goal.png
invisible_wall.spm
racetrack_grass.jpg
racetrack_red.png
racetrack_sky.jpg
racetrack_stadium.jpg
soccer_field_screenshot.png
soccer_field_track.spm
field_lining.spm
Copyright:
Copyright 2008 Thomas oppl
Copyright 2012 Lionel Fuentes
Copyright 2016 Benau
License: CC BY-SA 3.0
Comment:
Arena Mods by Pixel_2ACF3 (Wayne Dennis)
Soccer field by Funto (Lionel Fuentes)
Navmesh by Benau
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
<material name="goal.png" shader="alphablend"/>
</materials>
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev 17016 -->
<scene>
<track model="soccer_field_track.spm" x="0" y="0" z="0">
<static-object model="invisible_wall.spm" xyz="-0.01 5.56 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.61" interaction="physics-only"/>
</track>
<object id="field_lining" type="animation" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="ghost" model="field_lining.spm" skeletal-animation="false">
</object>
<object type="movable" id="soccer_ball" xyz="0.00 7.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00"
shape="sphere" mass="20.0" model="soccer_ball.spm" soccer_ball="true" restitution="0.6" skeletal-animation="false"/>
<sun fog="true" fog-color="200 200 250" fog-max="0.6000000238418579" fog-start="300.00" fog-end="600.00" xyz="-91.67 278.73 233.03" sun-diffuse="180 180 150" ambient="200 200 180"/>
<sky-box texture="genericskybox_top.jpg genericskybox_bottom.jpg genericskybox_east.jpg genericskybox_west.jpg genericskybox_south.jpg genericskybox_north.jpg" sh-texture="genericskybox_top.jpg genericskybox_bottom.jpg genericskybox_east.jpg genericskybox_west.jpg genericskybox_south.jpg genericskybox_north.jpg"/>
<camera far="1000.0"/>
<checks>
<check-line kind="lap" p1="-1.00 0.00" p2="1.00 0.00"
min-height="0.00" />
<goal p1="10.46 0.07 64.50" p2="-10.51 0.07 64.50" first_goal="true" />
<goal p1="-10.45 0.07 -64.50" p2="10.45 0.07 -64.50" />
</checks>
<item id="gift_1" x="0.00" y="0.15" z="-23.67" />
<item id="gift_1.001" x="0.00" y="0.15" z="23.67" />
<item id="item_2" x="-33.29" y="0.15" z="0.00" />
<big-nitro id="item_2.001" x="33.29" y="0.15" z="0.00" />
<lightshaft xyz="-98.12 325.00 676.22" id="Lamp_2" opacity="0.70" color="255 215 146"/>
<default-start karts-per-row ="2"
forwards-distance ="1.50"
sidewards-distance="3.00"
upwards-distance ="0.10"/>
<start x="-0.05" y="0.10" z="52.18" h="180.00"/>
<start x="-0.01" y="0.10" z="-53.06" h="0.00"/>
<start x="4.77" y="0.10" z="52.18" h="180.00"/>
<start x="-4.38" y="0.10" z="-53.18" h="0.00"/>
<start x="2.91" y="0.10" z="55.14" h="180.00"/>
<start x="-2.37" y="0.10" z="-56.06" h="0.00"/>
<start x="-1.91" y="0.10" z="55.07" h="180.00"/>
<start x="1.75" y="0.10" z="-56.06" h="0.00"/>
<start x="-4.68" y="0.10" z="52.18" h="180.00"/>
<start x="4.12" y="0.10" z="-53.06" h="0.00"/>
<start x="-6.54" y="0.10" z="55.07" h="180.00"/>
<start x="5.39" y="0.10" z="-56.06" h="0.00"/>
<start x="6.62" y="0.10" z="55.14" h="180.00"/>
<start x="-6.74" y="0.10" z="-56.04" h="0.00"/>
</scene>
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev 17016 -->
<track name = "Soccer Field"
version = "7"
groups = "standard"
designer = "Lionel Fuentes &amp; Thomas Oppl &amp; Wayne Dennis"
music = "Penguin_Party.music"
soccer = "Y"
screenshot = "soccer_field_screenshot.png"
smooth-normals = "false"
default-number-of-laps = "3"
reverse = "N"
clouds = "N"
is-during-day = "Y"
shadows = "Y"
>
</track>