SuperTuxKart 1.5 upstream source (from official release tarball)
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After Width: | Height: | Size: 593 B |
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
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Upstream-Name: Soccer field for SuperTuxKart
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Upstream-Contact: Thomas oppl <toppl@fh-sbg.ac.at>
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Source: https://supertuxkart.net
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License: CC BY-SA 3.0
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Files:
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soccer_ball.png
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soccer_ball.spm
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Copyright: Copyright ???? STKRudy85
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License: CC 0
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Comment:
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http://opengameart.org/content/football-balloon
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Files:
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*.xml
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city_concrete.png
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city_metal.png
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goal.png
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invisible_wall.spm
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racetrack_grass.jpg
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racetrack_red.png
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racetrack_sky.jpg
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racetrack_stadium.jpg
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soccer_field_screenshot.png
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soccer_field_track.spm
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field_lining.spm
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Copyright:
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Copyright 2008 Thomas oppl
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Copyright 2012 Lionel Fuentes
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Copyright 2016 Benau
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License: CC BY-SA 3.0
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Comment:
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Arena Mods by Pixel_2ACF3 (Wayne Dennis)
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Soccer field by Funto (Lionel Fuentes)
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Navmesh by Benau
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<?xml version="1.0"?>
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<!-- Generated with script from SVN rev Unknown -->
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<materials>
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<material name="goal.png" shader="alphablend"/>
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</materials>
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After Width: | Height: | Size: 133 KiB |
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After Width: | Height: | Size: 1.9 KiB |
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<?xml version="1.0"?>
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<!-- Generated with script from SVN rev 17016 -->
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<scene>
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<track model="soccer_field_track.spm" x="0" y="0" z="0">
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<static-object model="invisible_wall.spm" xyz="-0.01 5.56 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.61" interaction="physics-only"/>
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</track>
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<object id="field_lining" type="animation" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="ghost" model="field_lining.spm" skeletal-animation="false">
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</object>
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<object type="movable" id="soccer_ball" xyz="0.00 7.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00"
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shape="sphere" mass="20.0" model="soccer_ball.spm" soccer_ball="true" restitution="0.6" skeletal-animation="false"/>
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<sun fog="true" fog-color="200 200 250" fog-max="0.6000000238418579" fog-start="300.00" fog-end="600.00" xyz="-91.67 278.73 233.03" sun-diffuse="180 180 150" ambient="200 200 180"/>
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<sky-box texture="genericskybox_top.jpg genericskybox_bottom.jpg genericskybox_east.jpg genericskybox_west.jpg genericskybox_south.jpg genericskybox_north.jpg" sh-texture="genericskybox_top.jpg genericskybox_bottom.jpg genericskybox_east.jpg genericskybox_west.jpg genericskybox_south.jpg genericskybox_north.jpg"/>
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<camera far="1000.0"/>
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<checks>
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<check-line kind="lap" p1="-1.00 0.00" p2="1.00 0.00"
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min-height="0.00" />
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<goal p1="10.46 0.07 64.50" p2="-10.51 0.07 64.50" first_goal="true" />
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<goal p1="-10.45 0.07 -64.50" p2="10.45 0.07 -64.50" />
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</checks>
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<item id="gift_1" x="0.00" y="0.15" z="-23.67" />
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<item id="gift_1.001" x="0.00" y="0.15" z="23.67" />
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<item id="item_2" x="-33.29" y="0.15" z="0.00" />
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<big-nitro id="item_2.001" x="33.29" y="0.15" z="0.00" />
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<lightshaft xyz="-98.12 325.00 676.22" id="Lamp_2" opacity="0.70" color="255 215 146"/>
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<default-start karts-per-row ="2"
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forwards-distance ="1.50"
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sidewards-distance="3.00"
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upwards-distance ="0.10"/>
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<start x="-0.05" y="0.10" z="52.18" h="180.00"/>
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<start x="-0.01" y="0.10" z="-53.06" h="0.00"/>
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<start x="4.77" y="0.10" z="52.18" h="180.00"/>
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<start x="-4.38" y="0.10" z="-53.18" h="0.00"/>
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<start x="2.91" y="0.10" z="55.14" h="180.00"/>
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<start x="-2.37" y="0.10" z="-56.06" h="0.00"/>
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<start x="-1.91" y="0.10" z="55.07" h="180.00"/>
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<start x="1.75" y="0.10" z="-56.06" h="0.00"/>
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<start x="-4.68" y="0.10" z="52.18" h="180.00"/>
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<start x="4.12" y="0.10" z="-53.06" h="0.00"/>
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<start x="-6.54" y="0.10" z="55.07" h="180.00"/>
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<start x="5.39" y="0.10" z="-56.06" h="0.00"/>
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<start x="6.62" y="0.10" z="55.14" h="180.00"/>
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<start x="-6.74" y="0.10" z="-56.04" h="0.00"/>
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</scene>
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After Width: | Height: | Size: 161 B |
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<?xml version="1.0"?>
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<!-- Generated with script from SVN rev 17016 -->
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<track name = "Soccer Field"
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version = "7"
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groups = "standard"
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designer = "Lionel Fuentes & Thomas Oppl & Wayne Dennis"
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music = "Penguin_Party.music"
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soccer = "Y"
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screenshot = "soccer_field_screenshot.png"
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smooth-normals = "false"
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default-number-of-laps = "3"
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reverse = "N"
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clouds = "N"
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is-during-day = "Y"
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shadows = "Y"
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>
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</track>
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