SuperTuxKart 1.5 upstream source (from official release tarball)

This commit is contained in:
Benjamin
2026-06-11 20:04:02 +02:00
commit 2957e51aaa
8551 changed files with 1801800 additions and 0 deletions
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Oasis for SuperTuxKart
Upstream-Contact: Jean-Manual "samuncle" Clémençon <sam.un@protonmail.com>
Source: https://supertuxkart.net
License: CC-BY-SA 4.0
Files: *
Copyright: Copyright 2022 CrystalDaEevee
License: CC-BY-SA 4.0
Comment:
Simple Desert by Spring
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
<material name="city_grass.png" shader="alphatest" ignore="Y"/>
<material name="field_sand.png">
<particles base="smoke_yellow.xml" condition="skid drive"/>
</material>
<material name="goal.png" shader="alphablend"/>
<material name="seabed.jpg" ignore="Y"/>
<material name="stk_generic_grassA.png">
<particles base="smoke_brown.xml" condition="skid"/>
</material>
<material name="stk_generic_sand_b.png">
<sfx filename="water.ogg" min_speed="5.00" max_speed="15.00" min_pitch="1.00" max_pitch="1.00" positional="true" rolloff="0.10"/>
<particles base="water.xml" condition="skid drive"/>
</material>
</materials>
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev 17016 -->
<scene>
<track model="oasis_track.spm" x="0" y="0" z="0">
<static-object model="barrier.spm" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="physics-only"/>
<static-object model="inner_barrier.spm" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="physics-only"/>
</track>
<object id="background_houses" type="animation" xyz="-183.99 -0.00 72.01" hpr="0.0 45.0 0.0" scale="3.00 3.00 3.00" interaction="ghost" model="background_houses.spm" skeletal-animation="false">
</object>
<object id="background_palms_1" type="animation" xyz="-48.94 -1.93 169.13" hpr="0.0 27.0 0.0" scale="1.00 1.00 1.00" interaction="ghost" model="background_palms_1.spm" skeletal-animation="false">
</object>
<object id="background_palms_2" type="animation" xyz="-48.55 0.00 167.11" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="ghost" model="background_palms_2.spm" skeletal-animation="false">
</object>
<object id="background_palms_3" type="animation" xyz="-222.24 0.00 27.26" hpr="0.0 17.8 0.0" scale="1.00 1.00 1.00" interaction="ghost" model="background_palms_3.spm" skeletal-animation="false">
</object>
<object id="field_lining" type="animation" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="74.82 1.00 1.00" interaction="ghost" model="field_lining.spm" skeletal-animation="false">
</object>
<object type="movable" id="soccer_ball" xyz="0.10 5.00 0.10" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00"
shape="sphere" mass="20.0" model="soccer_ball.spm" soccer_ball="true" restitution="0.6" skeletal-animation="false"/>
<sun fog="true" fog-color="82 45 18" fog-max="0.20000000298023224" fog-start="15.00" fog-end="500.00" xyz="-108.94 186.06 528.91" sun-diffuse="255 208 70" ambient="255 208 70"/>
<sky-box texture="generic_purple_skybox_top.png generic_purple_skybox_bottom.png generic_purple_skybox_east.png generic_purple_skybox_west.png generic_purple_skybox_south.png generic_purple_skybox_north.png" sh-texture="generic_purple_skybox_top.png generic_purple_skybox_bottom.png generic_purple_skybox_east.png generic_purple_skybox_west.png generic_purple_skybox_south.png generic_purple_skybox_north.png"/>
<camera far="1000.0"/>
<checks>
<check-line kind="lap" p1="-1.00 0.00" p2="1.00 0.00"
min-height="0.00" />
<goal p1="10.37 -1.21 83.14" p2="-10.37 -1.21 83.14" first_goal="true" />
<goal p1="-10.37 -1.20 -83.14" p2="10.37 -1.20 -83.14" />
</checks>
<big-nitro id="BigNitro.000" x="0.00" y="10.00" z="72.00" />
<big-nitro id="BigNitro.001" x="0.00" y="10.00" z="-72.00" />
<big-nitro id="BigNitro.002" x="63.00" y="10.00" z="0.00" />
<big-nitro id="BigNitro.003" x="-63.00" y="10.00" z="0.00" />
<item id="Item.000" x="0.00" y="10.00" z="23.50" />
<item id="Item.001" x="0.00" y="10.00" z="-23.50" />
<item id="Item.002" x="31.50" y="10.00" z="0.00" />
<item id="Item.003" x="-31.50" y="10.00" z="0.00" />
<item id="Item.004" x="-63.00" y="10.00" z="50.00" />
<item id="Item.005" x="63.00" y="10.00" z="50.00" />
<item id="Item.006" x="63.00" y="10.00" z="-50.00" />
<item id="Item.007" x="-63.00" y="10.00" z="-50.00" />
<default-start karts-per-row ="3"
forwards-distance ="1.50"
sidewards-distance="1.80"
upwards-distance ="1.10"/>
<start x="-0.05" y="-0.85" z="52.18" h="180.00"/>
<start x="-0.01" y="-0.85" z="-53.06" h="0.00"/>
<start x="4.77" y="-0.85" z="52.18" h="180.00"/>
<start x="-4.38" y="-0.85" z="-53.18" h="0.00"/>
<start x="2.91" y="-0.85" z="55.14" h="180.00"/>
<start x="-2.37" y="-0.85" z="-56.06" h="0.00"/>
<start x="-1.91" y="-0.85" z="55.07" h="180.00"/>
<start x="1.75" y="-0.85" z="-56.06" h="0.00"/>
<start x="-4.68" y="0.10" z="52.18" h="180.00"/>
<start x="4.12" y="-0.85" z="-53.06" h="0.00"/>
<start x="-6.54" y="-0.85" z="55.07" h="180.00"/>
<start x="5.39" y="-0.85" z="-56.06" h="0.00"/>
<start x="6.62" y="-0.85" z="55.14" h="180.00"/>
<start x="-6.74" y="-0.85" z="-56.04" h="0.00"/>
</scene>
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<?xml version="1.0"?>
<music title = "Simple Desert"
composer = "Spring"
file = "simple_desert.ogg"
fast = "true"/>
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev 17016 -->
<track name = "Oasis"
version = "7"
groups = "standard"
designer = "CrystalDaEevee"
music = "simple_desert.music"
soccer = "Y"
screenshot = "screenshot.jpg"
smooth-normals = "false"
default-number-of-laps = "3"
reverse = "N"
clouds = "N"
is-during-day = "Y"
shadows = "Y"
>
</track>
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<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="45" />
<velocity x="0.000"
y="0.003"
z="0.003" />
<materials>
<material name="water.png" compositing="blend" light="N" ignore="Y"/>
</materials>
<!-- Amount of particles emitted per second -->
<rate min="150"
max="300" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="400"
max="600" />
<!-- Size of the particles -->
<size min="0.3"
max="0.8" />
<color min="255 255 255"
max="255 255 255" />
</particles>
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