SuperTuxKart 1.5 upstream source (from official release tarball)
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After Width: | Height: | Size: 2.9 MiB |
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After Width: | Height: | Size: 1.7 MiB |
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<?xml version="1.0"?>
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<music title = "Battle Theme 1"
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composer = "Alexandr Zhelanov <https://soundcloud.com/alexandr-zhelanov>"
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file = "Battle_Theme_1.ogg"/>
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After Width: | Height: | Size: 792 KiB |
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After Width: | Height: | Size: 57 KiB |
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After Width: | Height: | Size: 148 KiB |
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After Width: | Height: | Size: 232 B |
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After Width: | Height: | Size: 1.1 MiB |
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After Width: | Height: | Size: 18 KiB |
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
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Upstream-Name: Ravenbridge Mansion for SuperTuxKart
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Upstream-Contact: Jean-Manual "samuncle" Clémençon <sam.un@protonmail.com>
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Source: https://supertuxkart.net
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License: CC-BY-SA 4.0
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Files: *
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Copyright: Copyright 2021 Typhon306
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License: CC-BY 4.0
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Comment:
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Music by Alexandr Zhelanov
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Files:
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destroyed_walls_01.spm
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destroyed_walls_02.spm
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destroyed_walls_03.spm
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destroyed_walls_04.spm
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destroyed_walls_05.spm
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wall.png
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Copyright: LFA
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License: CC-BY 3.0
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Files:
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fountainRuin.spm,
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3td_BrickOldRound_01.jpg
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3td_BrickOldRound_01_NRM.png
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3td_LoneBrick_01.jpg
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3td_LoneBrick_01_NRM.png
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Copyright: Ron Kapaun/3TD Studios
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License: CC0
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Files:
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Ice03_col.jpg
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Ice03_glossy.jpg
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Ice03_nm.jpg
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Copyright: Sven Andreas Belting
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License: CC0
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Comment:
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from https://ambientcg.com/view?id=Ice003 under CC0
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After Width: | Height: | Size: 664 KiB |
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After Width: | Height: | Size: 391 KiB |
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After Width: | Height: | Size: 195 KiB |
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<?xml version="1.0" encoding="utf-8"?>
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<materials>
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<material name="3td_BrickOldRound_01.jpg" normal-map="3td_BrickOldRound_01_NRM.png"/>
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<material name="3td_LoneBrick_01.jpg" normal-map="3td_LoneBrick_01_NRM.png"/>
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<material name="arc1.png" shader="additive"/>
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<material name="arc2.png" shader="additive"/>
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<material name="BaseTeamBlue.png" normal-map="BaseTeamBlue-nm.png"/>
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<material name="BaseTeamRed.png" normal-map="BaseTeamRed-nm.png"/>
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<material name="castelwall.jpg" normal-map="castlewall_nm.jpg"/>
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<material name="dynamic_clouds.png" shader="alphablend"/>
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<material name="dynamiclight.png" shader="alphablend" ignore="Y"/>
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<material name="gfxGlow_blue_a.png" gloss-map="gfxGlow_generic_a_gloss.png"/>
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<material name="gfxGlow_red_a.png" gloss-map="gfxGlow_generic_a_gloss.png"/>
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<material name="gfxGlow_White_a.png" gloss-map="gfxGlow_generic_a_gloss.png"/>
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<material name="Ice03_col.jpg" gloss-map="Ice03_glossy.jpg" normal-map="Ice03_nm.jpg"/>
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<material name="magma.jpg" gloss-map="magma_gloss.png" normal-map="magma-nm.png" collision-detect="Y" collision-reaction="reset"/>
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<material name="oceanicWater.png" ignore="Y" shader="displace">
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<particles base="splash.xml" condition="drive skid"/>
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</material>
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<material name="sand.png" has-gravity="Y"/>
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<material name="stk_conelight_a.png" shader="additive" ignore="Y"/>
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<material name="stk_generic_brickA.png" gloss-map="stk_generic_brickA_gloss.png" normal-map="stk_generic_brickA_Normal.png"/>
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<material name="stk_generic_grid_b.png" shader="alphatest"/>
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<material name="stk_generic_gridA.png" shader="alphatest"/>
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<material name="stk_generic_ice_a.png" gloss-map="stk_generic_ice_a_gloss.png" normal-map="stk_generic_ice_a_Normal.png"/>
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<material name="stk_lightGrayMetal_a.png" gloss-map="stk_lightGreyMetal_a_gloss.png"/>
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<material name="stk_spiderWeb_a.png" ignore="Y" shader="alphablend"/>
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<material name="stkcrowd_lowPoly_b.png" shader="alphatest"/>
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<material name="stkflag_orangeBooster_a.png" shader="alphatest" high-adhesion="Y" has-gravity="Y">
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<zipper duration="1.5" max-speed-increase="10.0" fade-out-time="3.0" speed-gain="4.5" min-speed="-1.0"/>
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</material>
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<material name="stklib_moonDecal_a.png" shader="additive" ignore="Y"/>
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<material name="stktex_animatedFire_a.png" shader="additive"/>
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<material name="stktex_hayFiber_a.png" shader="alphatest"/>
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<material name="stktex_seaweed_a.png" shader="grass" grass-speed="1.50"/>
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<material name="stktex_waterfall_a.png" shader="alphablend"/>
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</materials>
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After Width: | Height: | Size: 860 KiB |
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After Width: | Height: | Size: 420 KiB |
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After Width: | Height: | Size: 245 KiB |
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bool isCTF(Track::TrackObject@ obj)
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{
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// enum RaceManager::MINOR_MODE_CAPTURE_THE_FLAG is 2002
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return Track::getMinorRaceMode() == 2002;
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}
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bool isNotCTF(Track::TrackObject@ obj)
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{
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// enum RaceManager::MINOR_MODE_CAPTURE_THE_FLAG is 2002
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return Track::getMinorRaceMode() != 2002;
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}
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After Width: | Height: | Size: 42 KiB |
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After Width: | Height: | Size: 57 KiB |
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<?xml version="1.0" encoding="utf-8"?>
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<track name = "Ancient Colosseum Labyrinth"
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version = "7"
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groups = "standard"
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designer = "Typhon306"
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music = "BattleTheme1.music"
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arena = "Y"
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||||
max-arena-players = "10"
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||||
ctf = "Y"
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||||
screenshot = "screenshot.jpg"
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||||
smooth-normals = "false"
|
||||
default-number-of-laps = "3"
|
||||
reverse = "N"
|
||||
is-during-day = "N"
|
||||
shadows = "Y"
|
||||
>
|
||||
</track>
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After Width: | Height: | Size: 552 KiB |
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After Width: | Height: | Size: 28 KiB |