SuperTuxKart 1.5 upstream source (from official release tarball)

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Benjamin
2026-06-11 20:04:02 +02:00
commit 2957e51aaa
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/*
Lens flare blend
based on bloomblend.frag
author: samuncle
*/
uniform sampler2D tex_128;
uniform sampler2D tex_256;
uniform sampler2D tex_512;
out vec4 FragColor;
void main()
{
vec2 uv = gl_FragCoord.xy / u_screen;
vec4 col = .125 * texture(tex_128, uv);
col += .25 * texture(tex_256, uv);
col += .5 * texture(tex_512, uv);
// Blue color for lens flare
/*col *= 0.5;
float final = max(col.r,max(col.g,col.b));
final = final * 2;
vec3 blue = vec3(final * 0.1, final * 0.2, final);*/
FragColor = vec4(col.rgb, 1.);
}