SuperTuxKart 1.5 upstream source (from official release tarball)

This commit is contained in:
Benjamin
2026-06-11 20:04:02 +02:00
commit 2957e51aaa
8551 changed files with 1801800 additions and 0 deletions
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Steam Locomotive model for SuperTuxKart
Upstream-Contact:
Sven Andreas Belting: https://forum.freegamedev.net/memberlist.php?mode=viewprofile&u=5237
Marianne "Auria" Gagnon <auria.mg@gmail.com>
Source: https://supertuxkart.net
License: CC-BY-SA 4.0
Files:
*.xml
stklib_steamengine_a.spm
Copyright: Copyright 2018 Sven Andreas Belting
License: CC-BY-SA 4.0
Comment: Source: https://forum.freegamedev.net/viewtopic.php?f=90&t=8199
Files: steamLocomotive.ogg
Copyright: Published Public Domain 2008 by Dave Lawrence
License: Public Domain
Comment: Source: https://commons.wikimedia.org/wiki/File:Steam_engine.ogg
Files: stklib_steamLocomotive_a.png
Copyright:
Published Public Domain ???? by Yughes (https://opengameart.org/users/yughues?page=1)
Published Public Domain 2018 by Sven Andreas Belting
License: CC0
Comment: Created by Sven Andreas Belting from public domain textures by Yughes.
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
<material name="stklib_steamLocomotive_a.png" shader="alphatest"/>
</materials>
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev 17016 -->
<scene>
<object id="stklib_steamLocomotive_a_main" type="animation" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" looped="y" interaction="ghost" model="stklib_steamengine_a.spm" skeletal-animation="true">
</object>
<particle-emitter kind="steamLocomotive.xml" id="Empty" xyz="-2.88 3.33 -0.00" h="0.00" >
</particle-emitter>
<particle-emitter kind="smoke.xml" id="Empty.002" xyz="-1.64 0.43 -0.65" h="0.00" >
</particle-emitter>
<particle-emitter kind="smoke.xml" id="Empty.003" xyz="-1.64 0.43 0.65" h="0.00" >
</particle-emitter>
<particle-emitter kind="smoke.xml" id="Empty.004" xyz="-0.94 3.26 -0.00" h="0.00" >
</particle-emitter>
<object type="sfx-emitter" id="Empty.001" sound="steamLocomotive.ogg" rolloff="0.100" volume="1.0" max_dist="150.0" xyz="-2.88 3.33 -0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00">
</object>
</scene>
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<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="30" />
<velocity x="0.0"
y="0.003"
z="0.0" />
<material file="smoke.png" />
<!-- Amount of particles emitted per second -->
<rate min="70"
max="80" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="2000"
max="4000" />
<!-- Size of the particles -->
<size min="1.6"
max="2.5"
x-increase-factor="2.6"
y-increase-factor="2.6" />
<color min="35 35 35"
max="100 100 100" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="2000" />
</particles>
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