SuperTuxKart 1.5 upstream source (from official release tarball)

This commit is contained in:
Benjamin
2026-06-11 20:04:02 +02:00
commit 2957e51aaa
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Pine Tree C model for SuperTuxKart
Upstream-Contact:
Sven Andreas Belting: sven_andreas_belting@web.de
Source: https://supertuxkart.net
License: CC-BY-SA 4.0
Files:
stktex_treebark_c.jpg
stktex_treebark_n_nm.jpg
Copyright: Christian "Duion" Femmer Copyright 2018 Sven Andreas Belting
License: CC-BY 3.0
Comment: Duion is/was a user on FreeGameDev forums.
Files: stklib_pintree_c_high.spm stklib_pintree_c_low.spm stklib_pintree_c_med.spm SomeModel.spm materials.xml node.xml
Copyright: Sven Andreas Belting
License: CC-BY-SA 4.0
Files: stklib_pinetree_c.png stklib_pintree_low.png
Copyright: STK Team
License: CC-BY-SA 4.0
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
<material name="stklib_pinetree_c.png" shader="alphatest"/>
<material name="stklib_pintree_low.png" shader="alphatest"/>
<material name="stktex_treebark_c.jpg" normal-map="stktex_treebark_n_nm.jpg"/>
</materials>
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev 17016 -->
<scene>
<lod>
<group name="stklib_pintree_c">
<static-object lod_distance="50" lod_group="stklib_pintree_c" model="stklib_pintree_c_high.spm" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="static" skeletal-animation="false"/>
<static-object lod_distance="100" lod_group="stklib_pintree_c" model="stklib_pintree_c_med.spm" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="static" skeletal-animation="false"/>
<static-object lod_distance="1000" lod_group="stklib_pintree_c" model="stklib_pintree_c_low.spm" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="static" skeletal-animation="false"/>
</group>
</lod>
<object id="Cylinder" type="animation" xyz="0.00 0.27 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="physicsonly" shape="box" model="SomeModel.spm" skeletal-animation="false">
</object>
<object id="stklib_pintree_c_main" type="animation" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="ghost" lod_instance="true" lod_group="stklib_pintree_c" skeletal-animation="false">
</object>
</scene>
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