SuperTuxKart 1.5 upstream source (from official release tarball)

This commit is contained in:
Benjamin
2026-06-11 20:04:02 +02:00
commit 2957e51aaa
8551 changed files with 1801800 additions and 0 deletions
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Old House model for SuperTuxKart
Upstream-Contact:
Sven Andreas Belting: https://forum.freegamedev.net/memberlist.php?mode=viewprofile&u=5237
Marianne "Auria" Gagnon <auria.mg@gmail.com>
Source: https://supertuxkart.net
License: CC-BY-SA 4.0
Files:
*.spm
*.xml
Copyright: Copyright 2018 Sven Andreas Belting
License: CC-BY-SA 4.0
Source: https://forum.freegamedev.net/viewtopic.php?f=90&t=8199
Files: dark-wall-wood.png
Copyright:
2008-2010 Ivar ten Cate <varivar@live.nl>
2018 Sven Andreas Belting
License: CC-BY-SA-3.0
Comment: From Old Mine track, colors adjusted/improved by Sven Andreas Belting
Files:
door.jpg
door_glossy.jpg
door_nm.jpg
Copyright:
Published Public Domain ???? by Para
Published Public Domain 2018 by Sven Andreas Belting
License: CC0
Comment: Source: https://www.outworldz.com/cgi/free-seamless-textures.plx?c=Doors%20gates ?
Files: roof_3.jpg
Copyright: Public Domain ???? by ????
License: CC0
Comment: Source no longer available but cited as http://tellim.com/texture_cd/texture/building/roof/roof04.jpg
Files:
roof_3_glossy.jpg
roof_3_nm.jpg
Copyright:
Public Domain ???? by ????
Copyright 2018 by Sven Andreas Belting
License: CC-BY-SA 4.0
Comment: Source no longer available but cited as http://tellim.com/texture_cd/texture/building/roof/roof04.jpg
Files:
stktex_generic_WoodA.png
Copyright:
Copyright 2014 Jean-Manuel "samuncle" Clémençon <sam.un@protonmail.com>
Copyright 2018 Sven Andreas Belting
License: CC-BY-SA 4.0
Comment: Slight modification of the original generic texture which samuncle made for STK.
Files: stktex_generic_WoodA_nm.jpg
Copyright: Copyright 2018 Sven Andreas Belting
License: CC-BY-SA 4.0
Comment: Apparently this was made independently of the original texture that it modifies.
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
<material name="door.jpg" gloss-map="door_glossy.jpg" normal-map="door_nm.jpg"/>
<material name="roof_3.jpg" gloss-map="roof_3_glossy.jpg" normal-map="roof_3_nm.jpg"/>
<material name="stktex_generic_WoodA.png" normal-map="stktex_generic_WoodA_nm.jpg"/>
</materials>
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev 17016 -->
<scene>
<object id="stklib_old_house_a_main" type="animation" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="ghost" model="stklib_old_house_a_main.spm" skeletal-animation="false">
</object>
<object id="stklib_old_house_a_mainPhysics" type="animation" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="physicsonly" shape="box" model="stklib_old_house_a_physics.spm" skeletal-animation="false">
</object>
<object id="stklib_old_House_a_stairsPhysics" type="animation" xyz="0.00 0.00 4.78" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="physicsonly" shape="box" model="stklib_old_house_a_physics_stairs.spm" skeletal-animation="false">
</object>
<sun fog="true" fog-color="158 142 75" fog-max="0.699999988079071" fog-start="70.00" fog-end="200.00"/>
<camera far="2000.0"/>
<particle-emitter kind="smoke_1.xml" id="Empty.127" xyz="1.46 6.63 2.77" h="-53.00" >
</particle-emitter>
<light xyz="2.77 1.60 1.97" id="Lamp.003" distance="1.18" energy="0.40" color="255 255 74">
</light>
<light xyz="1.47 1.60 4.52" id="Lamp.004" distance="1.18" energy="0.40" color="255 255 74">
</light>
<light xyz="-1.47 1.60 4.52" id="Lamp.005" distance="1.18" energy="0.40" color="255 255 74">
</light>
<light xyz="2.77 1.60 -1.90" id="Lamp.006" distance="1.18" energy="0.40" color="255 255 74">
</light>
<light xyz="-2.86 1.60 -1.90" id="Lamp.007" distance="1.18" energy="0.40" color="255 255 74">
</light>
<light xyz="-2.86 1.60 1.97" id="Lamp.008" distance="1.18" energy="0.40" color="255 255 74">
</light>
<light xyz="-2.22 3.87 1.97" id="Lamp.009" distance="1.18" energy="0.40" color="255 255 74">
</light>
<light xyz="-2.22 3.87 -1.90" id="Lamp.010" distance="1.18" energy="0.40" color="255 255 74">
</light>
<light xyz="2.22 3.87 -2.69" id="Lamp.011" distance="1.18" energy="0.40" color="255 255 74">
</light>
<light xyz="2.18 3.87 0.48" id="Lamp.012" distance="1.18" energy="0.40" color="255 255 74">
</light>
</scene>
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