SuperTuxKart 1.5 upstream source (from official release tarball)

This commit is contained in:
Benjamin
2026-06-11 20:04:02 +02:00
commit 2957e51aaa
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Autumn Tree model for SuperTuxKart
Upstream-Contact: Marianne Gagnon <auria.mg@gmail.com>
Source: https://supertuxkart.net
License: CC-BY-SA 4.0
Files:
*.xml
*.spm
Copyright: Copyright 2018 Sven Andreas Belting
License: CC-BY-SA 4.0
Comment:
This might actually be one of the models created by Lamoot---I'm not sure---in which
case it would have been originally licensed CC-BY 3.0. It probably wasn't created
specifically for STK because the model has Blender materials.
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
</materials>
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<?xml version="1.0"?>
<!-- Generated with script from SVN rev 17016 -->
<scene>
<lod>
<group name="stklib_autumnTree_g">
<static-object lod_distance="60" lod_group="stklib_autumnTree_g" model="stklib_autumnTree_g_high.spm" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="static" skeletal-animation="false"/>
<static-object lod_distance="150" lod_group="stklib_autumnTree_g" model="stklib_autumnTree_g_medium.spm" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="static" skeletal-animation="false"/>
<static-object lod_distance="500" lod_group="stklib_autumnTree_g" model="stklib_autumnTree_g_low.spm" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="static" skeletal-animation="false"/>
</group>
</lod>
<object id="stklib_autumnTree_g_main" type="animation" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="ghost" lod_instance="true" lod_group="stklib_autumnTree_g" skeletal-animation="false">
</object>
<object id="stklib_autumnTree_g_physics" type="animation" xyz="0.00 0.00 0.00" hpr="0.0 -0.0 0.0" scale="1.00 1.00 1.00" interaction="physicsonly" shape="exact" model="stklib_autumnTree_g_physics.spm" shadow-pass="false" skeletal-animation="false">
</object>
</scene>